Apollo Gaming Forum
AMD and Samsung Announce Mobile Graphics Partnership
View Reddit by crashnburn91 – View Source
>This, however, is **not** the first time `Radeon Graphics` technologies have found their way into the mobile market. AMD **sold** off it’s mobile graphics division to “Qualcomm” in 2009. Qualcomm’s aptly named **Adreno** — which is an anagram for *”Radeon”* — mobile graphics are used widely in the company’s Snapdragon SoC lineup.
So nothing new except that the introduction of RDNA by AMD to skip Qualcomm.
This could mean AMD has switched to tile based rasteriser like Nvidia did with Maxwell. It will be pretty useless as a mobile part otherwise
Hopefully, this will drive far better 3D in mobiles. Not a guarantee, but here’s hoping.
AMD out here making moves
Things gonna get HAWT in there.
Hopefully this adds kick to the emulation scene kinda excited since those are the types of games I play the most power management will probably improve too.
[Patent protection according to Anandtech](https://www.anandtech.com/show/14483/samsung-and-amd-announce-multiyear-strategic-graphics-ip-licensing-deal-for-slsi-mobile-gpus), Samsung has had it’s own GPU in development for several years and is now ready for release. But releasing a new GPU into the market is risky so Samsung licensed AMD IP to protect itself.
Great, now I can pay to win in 4k.
Does mobile really need better graphics? I’d take better battery life over slightly improved graphics any day. That being said, if this makes the GPU more optimized and therefore use less battery, I’m all for it
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