40 thoughts on “G2A attempts to place sponsored articles with no disclosure to raise awareness with indies/smaller devs”

  1. If that’s true, holy shit those people are both desperate and even more stupid than I could have hoped for.

    This is super illegal in america to begin with. Needless to mention : it’s not going to give a positive image of their company.

  2. ~~it looks like at least one site took them up on that offer.~~

    https://www.gamesindustry.biz/articles/2019-07-05-g2a-we-want-to-finally-stop-the-accusations-weve-been-getting

    the majority of the article, especially the second half, is just endless strings of G2A quotes saying how great they are and how they did nothing wrong and they’re totally innocent and indies are just spoiled brats trying to get attention by lying about G2A etc, etc.

    looks like G2A has admitted to it and excused it with “it was one employee going rogue”: https://twitter.com/G2A_com/status/1148229981513949184

  3. G2A couldn’t be any more shady even if they were sitting in the dark, under a blanket, wearing shades… keep away!

  4. G2A really should get a FBI raid, one of these days… I wonder if the G2A owners are not only complicit with the fradulent activity going on with the keys sold there, but are also doing it themselves? 🤔🤔🤔

  5. Obviously the CC fraud is the big one, but it should be added that another source of illicit keys that isn’t mentioned as much is the press/review/closed beta keys intended for journalists or, possibly, influencers. Devs have talked about getting a nonstop stream of fake messages from people rolling fake web sites or YouTube accounts and pumping them up to look like legitimate review sites, or just impersonating other reviewers, then flipping the keys. Obviously the dev has some control over to whom they give press keys, so it should be within their control, but when you are getting hundreds of these messages, it becomes impossible to distinguish the good from the bad. And most devs will generally want to at least give out a few press keys rather than embargo the whole affair.

  6. > The majority of the public does not understand either our business model or how we try to offer digital content

    I don’t know, G2A… That sounds like a flaw in your business model, not the consumer.

  7. > majority of public does not understand either our business model or how we try to make sure our customers can safely purchase digital products

    Well, if that’s genuinely the case… You’re still doing something wrong then.

    And then they try to do illegal shit. OK.

  8. > These e-mails were sent by our employee without authorization, for which we apologize to [~~@~~**SomeIndieGames**](https://twitter.com/SomeIndieGames) and the 9 (!) other media outlets he sent this proposal to. He will face strict consequences, as this is absolutely unacceptable.
    >
    >@G2A_Com

    They found an even better way to dig themselves deep. Noice.

  9. Ladies and gentlemen, it’s time for everyone’s favorite game

    Spot the G2A Shill in the comments!

  10. G2A’s reply is absolutely golden “our employee sent this without authorization and will be extremely disciplined for it” lol

  11. >we are trying to improve our public image

    Yeah, sure. I’ll look back fondly on G2A when you’re dead and buried.

    Now be a good (shit) company, and die quickly.

  12. I love how they responded and throw a unnamed employee under the bus for something that would be completely nonsensical for a employee to do alone. I wonder if they will be cruel enough to actually fire a employee to make them look like they are telling the truth.

  13. I would love to speak with the person who wrote that. I really would. What kind of person thinks that should be OK? Are they stupid? Evil? Insanely Naive? I honestly can’t decide.

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