5 thoughts on “Ghost Recon hurt itself today”

  1. Ghost Recon was always “normie” game. And normies always don’t raise much requirements, resulting in cheesy plots, streamlined levels etc. Normies can’t reason, or address detailed flaws, they just have reflexes “I don’t know why, but this game is not fun”.

  2. The video tries to show the past titles of Ghost Recon, but completely lefts out the first game, which was easily best in the series. Ironically titles he showed basically started the downhill for the whole series, mostly because they started taking more casual approach on them, which completely destroyed the feel of the original game.

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