When are developers going to realise we don’t want games like this. What happened to play play play games? Now we have pay pay pay games. The community deserves better it’s getting out of hand. There is a choice to buy or not but the kids of today are being sucked into this monetization. And what does this teach them? “You need money to be the best?” Kids are playing piggy in the middle between their parents and the developers. Parents are having to constantly remind their children that you don’t need to pay for shortcuts in life and if you persevere and try your best to improve your skills then you will be rewarded at no extra cost. I remember the days when you played games and had a ton of fun with your friends at no extra costs. And if there where extra content to be had if wasn’t staring you in the fucking face every time you played. It was dlc mostly new maps where you could justify the price more. Too much pier pressure is being put on our kids these days and game monetization ain’t helping. Let’s have more games where skills win Vs monetization.
I’m all for character customisations for a small fee, but it’s the shortcuts/advantages for game progression in the form of weapons etc that doesn’t feel right if there are no game mechanics to balance this out.
If you have a gaming competition, eSports for example. Every player plays with the same equipment. And at the end of the gaming event that player/team knows they have won the game with their playing skill 100% and it feels amazing knowing pure skill won you the game. After all isn’t this what gaming is all about “Skill”? Your ability to win the game through skill alone.
Some games do add small iterations of the example above through different game types. Everyone starts with same gun in round one, then onto next gun up from that and so on. You get the idea. “Ranking up through skill” is classed as skill based with no purchases involved. The eSports feeling in games is so far away now that it’s never coming back.
If you have that eSports feeling in a game be sure to let me know, because I’m guessing there is not many AAA games left out there now that are purely 100% skill based across the whole game in the FPS genre with no pay to win.
The only winners winning the game are the developers.
More balance is needed for the future of the gaming industry.